![]() ![]() It will also be added to Xbox Game Pass on day one. The Outer Worlds Walkthrough Gameplay Part 1 includes a Full Game Review, Intro, Character Creation and Campaign Mission 1 of the Single Player Campaign for. The Outer Worlds 2 will be an Xbox first-party exclusive, launching on PC and Xbox Series S|X. Unlike its predecessor, The Outer Worlds, The Outer Worlds 2 will not be available on the Playstation 5. It was announced on the 13 June 2021 at E3, the game will take place in a new star system with a new crew. In fact, the video itself pokes fun at teaser trailers (including its own!) While we didn’t learn much through this announcement, it still has us pumped for what’s next in this franchise! The Outer Worlds 2 is a sci-fi role-playing video game being developed by Obsidian Entertainment and published by Microsoft. The teaser trailer didn’t reveal much about the game, other than it’s coming and they are still early on in the development process. Quirky and ridiculous as it may be, it’s wildly popular and now synonymous with Xbox and Game Pass. Having released two DLC packs since its release, Peril on Gorgon and Murder on Eridanos, the game has proven itself to be a major success. News of an Outer Worlds Sequel is a welcome surprise for this popular and highly rated sci-fi open-world RPG. While competition between games can be healthy and propel them onto another level, there is no need for The Outer Worlds 2 to try and be another Starfield.During the Microsoft and Bethesda E3 showcase, Obsidian Entertainment shocked fans with an announcement and teaser trailer of The Outer Worlds 2! Most were expecting an update on Obsidian’s other title in the works, Avowed, which was announced at last year’s E3 conference. The Outer Worlds 2, conversely, can be a story-rich, comical adventure that takes players to a handful of well-developed and unique locations. Starfield and its 1000 planets can be a rich, explorable universe that allows players to get their fill and build what they desire while enjoying the stories planned within. The best solution for The Outer Worlds 2 would be making more locations like Monarch - the kind that inspires exploration and a sense of vastness.Ĭomparisons between The Outer Worlds 2 and Starfield are inevitable, but the two games are likely to differ in direction, tone, presentation, and of course gameplay. Meanwhile, the planet Monarch gave players larger areas and secrets to explore, along with an abundance of quests to entertain and direct. For example, the asteroid Scylla was so small that, while a good number of quests took players there, the call to explore and want to return was minimal. There is absolutely nothing wrong with only having a handful of planets, but making sure they're of sufficient scale and explorability is vital to making sure the sequel isn't as short as The Outer Worlds was. Each comes with its own protagonist and gameplay gimmicks before they all crescendo. ![]() What Obsidian should probably do is focus on the locations planned for The Outer Worlds 2 and simply make sure they are fleshed out. The Outer Worlds 2 is set to retain many aspects and systems from the original game, including its first-person tactical shooter-style gameplay, but will feature an all-new story, protagonist, cast of characters and will take place in an entirely new star system within the Outer Worlds universe. The Outer Worlds is a great RPG, but the games Nintendo Switch port is the absolute worst way to play it. While the game should be a good bit larger than the original, there is no need for it to be near the size Starfield is purported to have. ![]() So with Starfield promising over 1000 fully explorable planets, Obsidian may feel pressure to maybe not fully compete, to but somewhat scale up the size of the sequel. Even though The Outer Worlds received positive reviews, one of its biggest weaknesses was its scale, as planets - especially in the second half of the game - got relatively small and could feel restrictive. The issue The Outer Worlds 2 may feel releasing a good bit after Starfield is the need to compete with it, mainly when it comes to scale. Related: Starfield Will Have Fallout 4's Best Feature Exploring a corporate-dominated outer system where players get to decide whether to support the people, the corporations, or simply look after themselves was a winning premise with the first game, and one would expect that to continue with the sequel. While not much is known about this sequel - minus that it will be set in a new star system with a new crew - it is fair to expect it will be similar to the first. The Outer Worlds 2, on the other hand, isn't receiving as much attention. ![]() Features like this properly implemented into a Bethesda game is exciting fans already and have brought much hype for the game. Promising gameplay features such as ship and base building, space battles, and even full exploration of over 1000 planets has led to Starfield being compared to No Man's Sky. Starfield is shaping up to be a very Fallout-like game but set in space. ![]()
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